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Forum Index : Microcontroller and PC projects : PicoMiteVGA DEMO
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
3D Vortex TILE HEIGHT 16 CLS For Y=0 To 29:For X=0 To 79 If X+(Y<<1) And 2 Then BC=RGB(Myrtle) Else BC=0 TILE X,Y,RGB(CYAN),BC,1,1 Next :Next For X=-25 To 24 For Y=-25 To 24 For U=0 To 1 For V=0 To 1 Q=PLOT(4+83*U,X+U,Y+V) Next :Next For U=0 To 2 Step .5 Q=PLOT(4+Sgn(U),X+(1 And U+.5),Y+(1 And U)) Next :Next :Next Function PLOT(P,X,Y) X0=320+7.5*X-6.5*Y Y0=240+2*X+2.5*Y+29*Sin(A2(X,Y)*4+Sqr(X*X+Y*Y)/2) If P=4 Then X1=X0:Y1=Y0 If P=5 Then Line X1,Y1,X0,Y0:X1=X0:Y1=Y0 X2=X0:Y2=Y0 PLOT=0 End Function Function A2(X,Y) If X=0 Then A2=1.57 Else A2=Atn(Y/X) End Function |
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Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 4222 |
Nice.... Ik knew the previous, but this one is new to me... Volhout PicomiteVGA PETSCII ROBOTS |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Thank you Volhout! Yes, I am rewriting this from the demos for the BBC Micro to MMBASIC... Only one of their interesting modes does not work yet, where they build a color static picture (16 colors), and then quickly switch the color output modes and get the effect of running fire for the drawn image. Best regards, javavi. |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Bad Apple CLS R=0:DIR=1 Do A%=Peek(CFUNADDR BadAple) X=1:Y=1 For I=0 To 191 D%=Peek(BYTE A%+I) If D% And 128 Then C=1 Else C=0 D%=D% And 127 Do If C Then Circle X*8-4,Y*8+32,R,,,0,DIR Inc X: If X>80 Then X=1: Inc Y Inc D%,-1 Loop While D%>0 Next Inc R,DIR If R>6 Then DIR=-1 If R<0 Then DIR= 1 Pause 100 Loop CSub BadAple 00000000 864C831C 84428603 83408903 853D8B03 903B8F01 8F3B8204 8D448E42 8F428F44 92428E43 9101823B 9102843B 8C038439 843A8201 823F8D02 83018902 8A458B40 84038B46 85028A3F 86018A3F 8D01833F 8D018240 92028240 94038239 89038336 85038101 8B048237 87078107 93048227 89088F02 A5038215 820A9308 9F09A603 C50BA901 890B8101 820BBB01 AD0B8603 AE0A8514 8F0A8216 88229B04 99048701 9806862D 900A862C 852F8101 82328A0F 86138201 81308101 82168202 824E8201 End CSub |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Just the day before yesterday Pico2 became available for order on Aliexpress, and I ordered one for myself, now all that's left is to wait and watch with envy how everything develops in this direction. Maybe on the new Pico 2 it will be possible to make the height of TILES set to 8 lines for monochrome mode? I'm just used to working with such 8x8 graphics, like ZX-Spectrum... For me, this activity is just a godsend, it distracts from the hardships of the real circumstances of my current life. The new video modes and HDMI video output are also inspiring! I wonder if it will be possible to make HDMI sound eventually? In general, thank you very much for your work! Edited 2024-09-07 18:37 by javavi |
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matherp Guru Joined: 11/12/2012 Location: United KingdomPosts: 9101 |
It already is Not something I intend to look at. The second processor is running at pretty much full capacity processing things like layers and tiles |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Gravity Funnel (MODE 1) TILE height 16: CLS For y=0 To 29 Step 1 c=c Xor 1 For x=0 To 79 Step 2 c=c Xor 1 If c Then TILE x,y,,RGB(myrtle),2,1 Else TILE x,y,,RGB(black),2,1 EndIf Next Next For X=-25 To 24 For Y=-25 To 24 For U=0 To 1 For V=0 To 1 Q=PLOT(0,X+U,Y+V) Next Next For U=0 To 2 Step .5 Q=PLOT(1,X+(1 And U+.5),Y+(1 And U)) Next Next Next Function PLOT(P,X,Y) PX=320-5*X-8*Y PY=200-3*X+2*Y-30*(-8/Sqr(1+(X^2+Y^2)/5)) If P Then Line SX,SY,PX,PY SX=PX:SY=PY PLOT=0 End Function |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Сolor palette PicoMiteVGA (VGA121) MODE 1: 640x480 TILE height 30 CLS For y=0 To 479 Step 30 For x=0 To 639 Step 40 Box x,y,40,30 Triangle x+2,y+2,x+2,y+27,x+37,y+27,1,1 Text x+5,y+16,Str$(yi),"LT",7,,0,1 Text x+36,y+5,Str$(xi),"RT",7,,1,0 Inc xi TILE x\8,y\30,NCOL(FC),NCOL(BC),5,1 Inc BC Next x Inc yi: xi=0 Inc FC:BC=0 Next y Do : Loop While Inkey$="" Function NCOL(N) NCOL=((N And 1)<<7)+((N And 6)<<13)+((N And 8)<<20) End Function |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Bubble Universe Uses the new MAP command ! Video this DEMO on YouTube (not mine :) MODE 2 CX=MM.HRes\2:CY=MM.VRes\2 SC=MM.VRes/4 r=(2*Pi)/25 x=0:v=0:t=0 FRAMEBUFFER LAYER FRAMEBUFFER WRITE L Do CLS col=1 For i=50 To 80 Step 2 For j=50 To 70 Step 1 u=Sin(i+v)+Sin(r*i+x) v=Cos(i+v)+Cos(r*i+x) x=u+t Pixel CX+SC*u,CY+SC*v,Map(col) Next j Inc col: If col>15 Then col=1 Next i Inc t,.025 FRAMEBUFFER COPY L,N,B Loop Edited 2024-09-13 02:46 by javavi |
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Canada_Cold Newbie Joined: 11/01/2020 Location: CanadaPosts: 37 |
Hi javavi, I got my HDMI interface working today, (big thanks to all the posts re the 5V needed by my monitor). Your PGM looks great on the 19" HDMI display. Thanks for posting it. |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Optical Illusion CLS For y=1 To 480 For x=0 To 640 Inc m If Not (x And 31) Then c=c Xor 1 If m And 3 Then Pixel x,y,c Else Pixel x,y,c Xor 1 Next Inc m c=c Xor 1 If Not (y And 31) Then c=c Xor 1 Next For y=1 To 14 For x=1 To 19 c=(x+y+(x>5)+(x>14)+(y>4)+(y>11)+1)Mod 2 Line 32*x-8,32*y-2,32*x+8,32*y-2,4,c Line 32*x-2,32*y-8,32*x-2,32*y+8,4,c Next Next |
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al18 Senior Member Joined: 06/07/2019 Location: United StatesPosts: 205 |
Bubble Universe looks great. Thanks for posting. |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
With Pico2 on RP2350 it works in color with 640x480 resolution on VGA! MODE 3 |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Polygons. MODE 2 vs MODE 3 RP2040 vs RP2350 MODE 3 CX=MM.HRes\2:CY=MM.VRes\2 Dim PX(6),PY(6) R=128 D=2*R :S=R*Sqr(3) K=512^2 For V=-20 To 20 For H=-19 To 18 CC=1+Abs(V*H/4)Mod 15 I=0 For L=-Pi To Pi Step Pi/3 A=R+(1 And V)*R+H*D+Sin(L)*R B=V*S+Cos(L)*R C=K/(A*A+B*B) X=CX+B*C :Y=CY+A*C PX(I)=X:PY(I)=Y Inc I Next Line GRAPH PX(),PY(),Map(CC) Next Next |
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lizby Guru Joined: 17/05/2016 Location: United StatesPosts: 3150 |
Nice. Haven't seen that one before. PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Iron Chain R=100:p=28:G=R+p For W=0 To 550 Step 93 S=Sin(W+33) C=Cos(W+33) For X=0 To G: F=X: If F<R-p Then F=R-p For I=0 To 60: K=F+I*(G-F)/60 Z=S*Sqr(p*p-(K-R)*(K-R)) Y=C*Sqr(K*K-X*X) For M=-1 To 1 Step 2 For N=-1 To 1 Step 2 For O=-1 To 1 Step 2 A=M*X+W*1.5: B=N*Y+O*Z+240 J=(7*(A Mod 4)+5*(B Mod 4)) Mod 16 If (N*Y*S/C-O*Z*C/S)+G >19*J Then Pixel A, B Next :Next :Next :Next :Next :Next |
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Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 4222 |
Hi Javavi, I am surprized with all the beauties you come up with. I am keeping these. Great.... Volhout PicomiteVGA PETSCII ROBOTS |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Colourful impassable labyrinth MODE 1 CW=80:CH=40 SW=MM.HRes\CW SH=MM.VRes\CH CLS Do XC=Cint(Rnd*CW):YC=Cint(Rnd*CH) X0=XC*SW:Y0=YC*SH TILE XC,YC,Rnd*&hFFFFFF,0 C=Cint(Rnd):Line X0,Y0,X0+SW-1,Y0,,C C=Cint(Rnd):Line X0,Y0,X0,Y0+SH-1,,C Loop While Inkey$="" |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 203 |
Alien from Space R=2^14: U=0: A=150: B=260 Dim X(7), Y(7), K(7) Y(1)=0: X(1)=300: K(1)=375^2 Y(2)=B: X(2)=A: K(2)=A^2 Y(3)=B: X(3)=-A: K(3)=A^2 Y(4)=0: X(4)=-300: K(4)=375^2 Y(5)=-B: X(5)=-A: K(5)=A^2 Y(6)=-B: X(6)=A: K(6)=A^2 Y(7)=0: X(7)=0: K(7)=925^2 MODE 1: CLS CX=MM.HRes\2:CY=MM.VRes Print "I'm not saying it was aliens..." For N%=-R To R X(0)=N%: Y(0)=N% For L=1 To 7 Do :T=Fix(Rnd*7+1):Loop Until T<>U U=T A=X(0)-X(T)+.001 B=Y(0)-Y(T) C=A*A+B*B X(0)=X(T)+(K(T)*A)/C Y(0)=Y(T)+(K(T)*B)/C Pixel CX+X(0),CY-Y(0) Pixel CX-X(0),CY-Y(0) Next : Next |
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Pluto Guru Joined: 09/06/2017 Location: FinlandPosts: 357 |
An other beautiful creation! I love your programs and pictures. Pluto |
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