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Forum Index : Electronics : Simple mono/stereo audio mixer circuit

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Cyber

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Joined: 13/01/2019
Location: Ukraine
Posts: 161
Posted: 06:27am 15 Mar 2021
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Hello.

I want to make a very simple mono/stereo audio mixer to mix 3 inputs:
- computer stereo sound card
- motherboard mono speaker (pc speaker/buzzer)
- external music player

I plan to connect mixer output to stereo speakers with active aplifier.

Use case is retro gaming. Some old games play music from soundcard, but sound effects still come from PC speaker (for example Ultima). Other games don't have music at all, so I turn on some external music.
And it would be nice to hear all sounds from same speakers, and adjust volume level for each input.

I found such circuit of passive mixer:
http://www.therandomlab.com/2015/05/simple-passive-monostereo-to-stereo.html
I would need to change one mono input to stereo input, so I would have 2 stere inputs and 1 mono input.

Would it be ok for my use case?
I'm open for any suggestions.
Thank you!

 
Warpspeed
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Joined: 09/08/2007
Location: Australia
Posts: 4406
Posted: 06:51am 15 Mar 2021
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  Cyber said  
I would need to change one mono input to stereo input, so I would have 2 stere inputs and 1 mono input.

Would it be ok for my use case?
I'm open for any suggestions.
Thank you!



Yes, that should work fine.
Any number of mono or stereo inputs could be added, its just more of the same.
Cheers,  Tony.
 
Cyber

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Joined: 13/01/2019
Location: Ukraine
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Posted: 10:01am 17 Mar 2021
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Thank you, Warpspeed!
 
Pete Locke
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Posted: 07:18am 18 Mar 2021
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Yes....but no. The issue with the circuit is that you will have left and right mixing through the 1K resistors on the two mono channels. It will work, but the stereo separation will suffer. You need to have an active mono splitter to keep the stereo effect as good as it can be.
Cheers
Pete'.
 
Warpspeed
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Posted: 07:38am 18 Mar 2021
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What you say is quite true Pete, but he just wants something very simple for gaming.
Cheers,  Tony.
 
Cyber

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Joined: 13/01/2019
Location: Ukraine
Posts: 161
Posted: 07:41am 18 Mar 2021
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  Pete Locke said  It will work, but the stereo separation will suffer.
What do you mean by "suffer"?

I also don't unerstand one comment under the original article:
  Quote  i'm building this without the pots.
so just as a combiner,
1 mono, 1 stereo, to stereo output.
i'm finding some of the stereo signal
is returning thru the mono wiring, ie,
the caps do not stop the stereo signal
from leaking thru mono, left to right etc.
am i making sense?
Should I be concerned about this?

Actually if the circuit is more or less fine, I will build it and see how it works. I'm fine if it would not give ideal mixing. I'll be using it for casual home mixing, retro gaming to be exact. And I don't have an ear for music. What I'm really afraid of is to not fry anything.
 
Cyber

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Location: Ukraine
Posts: 161
Posted: 07:46am 18 Mar 2021
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One more thing. As I said, I plan to mix PC speaker motherboard output with soundcard audio output.

Normaly PC speaker output level is enough to drive a speaker.
But soundcard output level can drive some simple headphones only.
So I assume sound levels are very different.
Do I have a chance to run into problem colliding such different levels?
 
Warpspeed
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Posted: 10:16pm 18 Mar 2021
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Stereo is supposed to be two entirely different and separate channels.

So in theory you should be able to have a full symphony orchestra going full blast on one channel, and have complete total dead silence on the other channel.

Feeding a mono signal into both channels using just resistors will work fine, both channels will then produce the same mono signal.

What Pete is saying is that one stereo channel can bleed slightly back into the other through the same mixing resistors, so instead of having dead silence on one channel, a loud signal on one channel can feed a little bit of signal back into the other channel. So it slightly degrades the full stereo effect.

If you are interested in top end very high quality stereo reproduction, that is a disadvantage.  For sound effects for gaming, I doubt that you would even notice the slight difference.

I suggest build the circuit as you originally intended, and see how it goes.
If you strike any problems we can help you solve them.
Cheers,  Tony.
 
Cyber

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Posts: 161
Posted: 04:40am 19 Mar 2021
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  Warpspeed said  one stereo channel can bleed slightly back into the other through the same mixing resistors
Now I get it. Yes, slightly should not be a big deal for me.

  Warpspeed said  I suggest build the circuit as you originally intended, and see how it goes.
If you strike any problems we can help you solve them.
Thank you!
 
Cyber

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Posts: 161
Posted: 07:18am 21 Mar 2021
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Please explain me one thing: for what reason pots are connected to ground?
To my understanding pots here are used to adjust input level on each channel, so I would put a pot on every channel wire (like resistor and capacitor). But would I want to ground the third pot pin?
 
Cyber

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Posted: 07:33am 21 Mar 2021
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I thought I'll better illustrate what I mean.

In my circuits when I needed to adjust volume I did it like this. Used two pot's pins, and left third one unused.



Or like this. Same as previous, but shortened unused pin to middle pin, since it's not used.



And both these approches worked fine for me. So I'm confused to see the third pin connected to ground.
 
Warpspeed
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Posted: 08:10am 21 Mar 2021
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That should work, but it has the disadvantage that you can only turn down the volume so far. If its still too loud on one input, there is not much you can do.

By returning the potentiometers to ground, you can turn down the volume all the way down to zero.
A much wider adjustment range.
Cheers,  Tony.
 
Pete Locke
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Location: New Zealand
Posts: 181
Posted: 08:47am 21 Mar 2021
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As Tony said, it will work but not as well as it would with an earth (ground) in the circuit. The original circuit you posted should work OK, with the understanding that the left and right channels (what you get in your left and right ear, especially with headphones on) will sound closer together. What I mean is that if your game has a car going from left to right on the screen, the sound will appear to be closer to it coming straight at you rather than from one side to the other.
But build the original as has been suggested, and see how you like it. If it's not what you are after then we can help with suggestions/links to something a bit better.
The other thing to bear in mind, is as it's a passive mixer, when you alter one of the volume controls, it will have an effect on the other two channels. It may or maynot be noticeable depending on the adjustment. But build it and see how you like it.

Cheers
Pete'.
Edited 2021-03-21 18:59 by Pete Locke
 
Cyber

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Posted: 10:32am 21 Mar 2021
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Guys, you're great!
Can you also please explain me what task capacitors do in this circuit?
Edited 2021-03-21 23:59 by Cyber
 
Warpspeed
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Posted: 10:07pm 21 Mar 2021
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The capacitors remove any slight residual dc voltage on the audio signal. Probably not necessary, but its good design practice to have them there.

As Pete says, first try the circuit as presented, it will very likely work pretty well and meet all your expectations.
Cheers,  Tony.
 
Cyber

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Posted: 06:54pm 06 Apr 2021
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I built it and tested it on some mobile phones and it sounds fine to me!

 
Warpspeed
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Posted: 05:21am 07 Apr 2021
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Great stuff Cyber
Cheers,  Tony.
 
Cyber

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Posts: 161
Posted: 03:38am 08 Apr 2021
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Thank you, Tony!

I haven't tried it on my retro gaming PC yet, but that will come eventually, and I'll share the results.

Now after I built it and it works well enough, I have a few questions about how it works. Being newbie in electronics my questions are more about why it works. Sorry for my ignorance, but I can't figure it out myself, even though I feel it is simple and basic things.

1. Why 1K resistors don't make output sound weaker? I mean resistor adds resistance to circuit and voltage should drop on resistor. For example when I need to power 3 volts LED from a 5 volts battery, I use resistor to drop voltage on LED so LED would not fry. Why output sound level (or volume) does not lower down after these 1K resistors?

2. What actually capacitors do here? I remember answer above: "capacitors remove any slight residual dc voltage on the audio signal." What I know about capacitor is that it holds charge like a small battery. Current actively flows through capacitor until it is fully charged, and after that capacitor will draw very few current only to support its full capacity. For example I use capacitors to stabilize input voltage in some electronic device. But this mixer works with sound. And sound actually is a voltage rapidly changing up and down. I would think that capacitor should ruin this process, but in reality it helps. What am I missing?

3. Potentiometers connected to ground. I asked about this above as well, and answer was: "by returning the potentiometers to ground, you can turn down the volume all the way down to zero." It works, but I still don't understand how and why. I understand that changing resistance on particular channel changes sound level on that channel. But I still don't understand how the opposite resistance thant is formed between channel output and ground helps.
 
InPhase

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Joined: 15/12/2020
Location: United States
Posts: 178
Posted: 10:45am 08 Apr 2021
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  Cyber said  Thank you, Tony!

I haven't tried it on my retro gaming PC yet, but that will come eventually, and I'll share the results.

Now after I built it and it works well enough, I have a few questions about how it works. Being newbie in electronics my questions are more about why it works. Sorry for my ignorance, but I can't figure it out myself, even though I feel it is simple and basic things.

1. Why 1K resistors don't make output sound weaker? I mean resistor adds resistance to circuit and voltage should drop on resistor. For example when I need to power 3 volts LED from a 5 volts battery, I use resistor to drop voltage on LED so LED would not fry. Why output sound level (or volume) does not lower down after these 1K resistors?


Voltage drop is a result of current flow. If the current is small, as in an audio channel, voltage drop is small too.

  Quote  2. What actually capacitors do here? I remember answer above: "capacitors remove any slight residual dc voltage on the audio signal." What I know about capacitor is that it holds charge like a small battery. Current actively flows through capacitor until it is fully charged, and after that capacitor will draw very few current only to support its full capacity. For example I use capacitors to stabilize input voltage in some electronic device. But this mixer works with sound. And sound actually is a voltage rapidly changing up and down. I would think that capacitor should ruin this process, but in reality it helps. What am I missing?


AC passes through the capacitor as if it isn't even there. A smoothing capacitor in a power supply only sees one polarity and so acts like a battery when the input voltage dips. In your case, the capacitor is rapidly charging and discharging every cycle, so the polarity of the output is opposite of the input. The signal passes through but DC is blocked.

  Quote  3. Potentiometers connected to ground. I asked about this above as well, and answer was: "by returning the potentiometers to ground, you can turn down the volume all the way down to zero." It works, but I still don't understand how and why. I understand that changing resistance on particular channel changes sound level on that channel. But I still don't understand how the opposite resistance thant is formed between channel output and ground helps.


The potentiometer is a voltage divider formed between input and ground. By moving the output up or down, you change the voltage on the output. When it is turned all the way down, the output is connected to ground, and thus is silent.
 
Cyber

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Joined: 13/01/2019
Location: Ukraine
Posts: 161
Posted: 03:00pm 08 Apr 2021
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Thank you very much, InPhase!
I have much to learn.

I'm software developer, and programming is actually not an easy thing, but I mastered it to a pretty high level. But electronics... Damn, it is so twisted and colplicated compared to programming... %)
.
Edited 2021-04-09 01:01 by Cyber
 
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