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Forum Index : Microcontroller and PC projects : Did direct code entry change on uMite?
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Oldbitcollector Senior Member Joined: 16/05/2014 Location: United StatesPosts: 172 |
I upgraded from an older version of the uMite software to 4.5c. Did something change that the newer version doesn't allow direct programming entry without using EDIT? I could have swore that on the original chips I purchased from Gizmo that I could type line numbers directly into the console and they would be accepted. Now it if I type the following: > 10 PRINT "HELLO WORLD" I get the following back: HELLO WORLD and it isn't added to the program memory. What am I doing wrong? Or did something change? Thanks Jeff My Propeller/Micromite mini-computer project. |
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TassyJim Guru Joined: 07/08/2011 Location: AustraliaPosts: 6102 |
The Maximites could enter code the way you describe. I am (reasonably) sure that the microMite never had that ability. It might have been there in an early beta. The microMite does allow line numbers but they have to be entered while in edit mode and I expect that you will have to do your own line sorting. Jim VK7JH MMedit MMBasic Help |
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donmck Guru Joined: 09/06/2011 Location: AustraliaPosts: 1313 |
Try an F1 or CNT+Q to save the program in the edit mode. Yes things changed a little from the Maximite mode. Cheers Don... https://www.dontronics.com |
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bigmik Guru Joined: 20/06/2011 Location: AustraliaPosts: 2914 |
Hi Oldbitcollector, Try TassyJim's MMEdit program. MM-Edit You can type you code into the editor and simply `blast' it into the uMite with one button click. It even has a simple terminal to test your code is working. Regards, Mick Mick's uMite Stuff can be found >>> HERE (Kindly hosted by Dontronics) <<< |
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Oldbitcollector Senior Member Joined: 16/05/2014 Location: United StatesPosts: 172 |
Thanks Mick. Actually, I'm working on something that is a little like the Maximite. I've chained the Propeller to the Micromite to create a Retrostyle computer. The keyboard, audio, SD storage, and VGA video come off the Propeller side, while the commanding "brain" is the Micromite. The end result is a Maximite style computer that has the ability to have it's video and audio modes changed on the fly. If I decide that I want the Micromite to play SID type tunes, then I simply command the Propeller to load the correct object code. If I want to move sprites on the screen it's the same thing. I'm a good way into the project. Currently, I have two video modes supported, EDIT, load and save to SD, and I'm getting ready to implement the audio code. Once I have the bugs worked out, I'll do up a board that combines the two and start working on alternate video modes. Jeff My Propeller/Micromite mini-computer project. |
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Grogster Admin Group Joined: 31/12/2012 Location: New ZealandPosts: 9308 |
Sounds interesting - please keep us posted. Smoke makes things work. When the smoke gets out, it stops! |
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