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Forum Index : Microcontroller and PC projects : (MM) TFT-LCD module on MMBASIC ???

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Sumit

Newbie

Joined: 13/09/2011
Location:
Posts: 23
Posted: 06:27am 30 Jan 2012
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Hi !!

Is it possible to use TFT-LCD in place of VGA/Composite to use/replace it as the primary display device using the video-buffer-address to send the data out on the lcd, as discused in other posts ?

Does MMBASIC has enough power to generate timing signals and speed ?

Thanks

Sumit
 
Olimex
Senior Member

Joined: 02/10/2011
Location: Bulgaria
Posts: 226
Posted: 08:11am 30 Jan 2012
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yes, it's possible but will involve both firmware and hardware changes
eMega have special PMP port which is possible to connect to TFT-LCD this is how PIC32-MAXI-WEB connects to the TFT-LCD it have
 
Sumit

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Joined: 13/09/2011
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Posts: 23
Posted: 09:48am 30 Jan 2012
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Cant we just using MMBASIC to put the binary data from the video buffer to the TFT through some sophisticated coding ?
 
darthmite

Senior Member

Joined: 20/11/2011
Location: France
Posts: 240
Posted: 07:48pm 30 Jan 2012
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Hmmmmm ...

I have made some TFT LCD drivers in the past and i can say that it have to be done
directly in the firmware or it will be allot to slow to be usable.
The bigger problem is that each TFT screen have is own chip as drivers like the solomon SSD1928 ... etc ...
If it's done in the firmware it will only work with this chip , if it's done in
basic it will be too slow ...
If the MM go to evolve to a TFT config in the future to be a portable computer
then it will be possible to do.
Else i don't think that something like that will be integrated in the firmware due to all possible TFT drivers configurations available.

Cheers.

Darth.

Theory is when we know everything but nothing work ...
Practice is when everything work but no one know why ;)
 
JohnS
Guru

Joined: 18/11/2011
Location: United Kingdom
Posts: 3800
Posted: 09:19pm 30 Jan 2012
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Easy with the LoadC() function I suggested and fast, too. Also avoids all the various drivers cluttering the flash as you'd just load the one you wanted.

John
 
djuqa

Guru

Joined: 23/11/2011
Location: Australia
Posts: 447
Posted: 09:34pm 30 Jan 2012
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  JohnS said   Easy with the LoadC() function I suggested and fast, too.

John
I also suggested similar idea, it would solve a LOT of these issues with memory / unusual hardware support.

VK4MU MicroController Units

 
Sumit

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Joined: 13/09/2011
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Posts: 23
Posted: 09:11am 31 Jan 2012
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Can we first try using a normal mono graphical LCD based on KS0108 or similar using the newly developed MM version 3 through the console mode or direct vedio-buffer data display on the LCD?

**Console mode may restrict us from using graphical features of MMBASIC but the second option may allow that**

It will give us some ideas about the problems we are likely to face ?

 
Geoffg

Guru

Joined: 06/06/2011
Location: Australia
Posts: 3194
Posted: 10:50am 31 Jan 2012
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Hi Sumit,

I guess that you are asking me and I am sorry to say that it is not practically possible. The MM is organised around a video stream (eg, VGA) and the sort of LCD you are talking about has a parallel interface.

The video is at the core of the MM, you can not pull it out and replace it with something else without a huge amount of work including a new hardware design.

Geoff
Geoff Graham - http://geoffg.net
 
djuqa

Guru

Joined: 23/11/2011
Location: Australia
Posts: 447
Posted: 10:52am 31 Jan 2012
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What is really needed is a slave board that interfaces that TFT-LCD and talks to and from the MM/DM similiar to the GameDuino Board.
Often a little more Hardware is better than trying to get really clever with software.
Edited by djuqa 2012-02-01
VK4MU MicroController Units

 
Sumit

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Joined: 13/09/2011
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Posts: 23
Posted: 11:41am 31 Jan 2012
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  Geoffg said   Hi Sumit,

I guess that you are asking me and I am sorry to say that it is not practically possible. The MM is organised around a video stream (eg, VGA) and the sort of LCD you are talking about has a parallel interface.

The video is at the core of the MM, you can not pull it out and replace it with something else without a huge amount of work including a new hardware design.

Geoff


Thankyou Geoff. I understand the complications. It maybe better to leave the video as it is

sumit
 
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