Notice. New forum software under development. It's going to miss a few functions and look a bit ugly for a while, but I'm working on it full time now as the old forum was too unstable. Couple days, all good. If you notice any issues, please contact me.
|
Forum Index : Microcontroller and PC projects : Maximite Joystick Standard
Author | Message | ||||
Nick Guru Joined: 09/06/2011 Location: AustraliaPosts: 512 |
Is/has there been a standard devised for a Maximite joystick? |
||||
crackerjack Senior Member Joined: 11/07/2011 Location: AustraliaPosts: 164 |
There was mention previously of using the Wii Nunchuck. At about $3 delivered to Australia (eBay) and with a joystick, two buttons and three axis accelerometer via I2C using a handful of lines of code I can't imagine a better or simpler choice. |
||||
Geoffg Guru Joined: 06/06/2011 Location: AustraliaPosts: 3194 |
That is a great suggestion. For $3 you could not even put two push buttons in a box. It seems that you cannot buy the matching connector but, for $3 (well $3.85 actually), it is simpler to cut off the connector and solder the wires to an IDC plug. It requires just 4 wires (two for 3.3V and two for I2C). Then all we need to do is write a subroutine that encapsulates the code to read the data and we are go for lift off. This doco ( http://www.robotshop.com/ca/content/PDF/inex-zx-nunchuck-dat asheet.pdf) explains the protocol. I am off to buy one now. Geoff Geoff Graham - http://geoffg.net |
||||
Gadget Regular Member Joined: 22/06/2011 Location: AustraliaPosts: 70 |
Nick, Darthmite has used the following to interface "atari" style joysticks pin 11 - Up Pin 12 - Down Pin 13 - Left Pin 14 - Right pin 15 - Fire some discussions were made about this at the time he released the moonlander code and I believe the same convention was used for the space invaders game Regards Terry |
||||
Nick Guru Joined: 09/06/2011 Location: AustraliaPosts: 512 |
The Atari style connection is fine but I wonder, are Atari style joysticks still easily available? Wii nunchuks seem to be more readily available at some of the discount/budget stores around here. Which would be easier to read without much code? I know the atari style one's can be read with the PIN command. We need a joystick that is easy and cheap to buy, easy and cheap to modify for the MM, and has a quick read time from BASIC with low lag/latency time. |
||||
Olimex Senior Member Joined: 02/10/2011 Location: BulgariaPosts: 226 |
just to tell you that we have Wii to UEXT connector prototype it's very easy to do it look Here we just add UEXT connector on it, now Don suggested us to add ICSP connector layout too so we can use ICSP connector as joystick connector |
||||
jman Guru Joined: 12/06/2011 Location: New ZealandPosts: 711 |
Hi Geoff Have you seen this http://www.thebackshed.com/forum/forum_posts.asp?TID=4312&KW =wii Jman |
||||
darthmite Senior Member Joined: 20/11/2011 Location: FrancePosts: 240 |
Hi , Nick is true , Atari joy connection was a standard long time ago , i used this because my DIY UBW32 got allot usable IO. But , where to find one , i made mine myself.Then about the Wii nunchuk , i think it can be a good one with only 2 IO used on the 20 IO available on the MM compared to the 7 IO i use for the 4 directions , 2 fires and one Pot. Cheers. Darth. Theory is when we know everything but nothing work ... Practice is when everything work but no one know why ;) |
||||
Olimex Senior Member Joined: 02/10/2011 Location: BulgariaPosts: 226 |
here are two adapters one for UEXT one for ICSP I will add functions for them in the firmware, what do you think for these: Wii.aX Wii.aY Wii.aZ return the accelerometer X,Y,Z values Wii.but returns number bit 0 = button1 and bit 1 = button2 status Wii.x Wii.y return X,Y joystick values |
||||
Gadget Regular Member Joined: 22/06/2011 Location: AustraliaPosts: 70 |
Does anyone have details on the information that can be extracted from the WII Nunchuck? I see there is some code snippets to read nunchuck. I am thinking of possibly emulating a Nunchuck with a picaxe which will be interfaced to an Atari style joystick (as I have a few laying around). So that any games could be written to use the WII Nunchuck but for the 'old school' experience using an adaptor, the old style joystick could also be used without modifying any code, Any information that anyone has would be greatly appreciatd (I know I could connect a nunchuck but that means I have to buy one) Terry |
||||
jman Guru Joined: 12/06/2011 Location: New ZealandPosts: 711 |
Hi Try this Wii Info Regards John |
||||
Print this page |