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Forum Index : Microcontroller and PC projects : PicoMiteHDMIUSB motherboard reference design
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mclout999 Guru Joined: 05/07/2020 Location: United StatesPosts: 469 |
sorry repost. I wish we could delete them. Edited 2024-11-06 12:47 by mclout999 |
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phil99 Guru Joined: 11/02/2018 Location: AustraliaPosts: 2129 |
Try pauses between each read, the hardware may need time to read the next value. Test various values to find the minimum. Wii Nunchuck OPEN P = 20 'pause length mS Do Print DEVICE(NUNCHUCK C); Pause P Print DEVICE(NUNCHUCK Z); Pause P Print DEVICE(NUNCHUCK JX); Pause P Print DEVICE(NUNCHUCK JY) Pause P Loop |
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mclout999 Guru Joined: 05/07/2020 Location: United StatesPosts: 469 |
Thanks will do. Next issue. Matherp gave the labels for the inputs for the Nunchuck but not for the classic controller. I wanted to test those next. The CMM3 Manual has a list of what he used there are those, right for the DEVICE(CLASSIC X)? EDIT: even with this code I get the message to enter pin or 0 to restart when you break out of the program. WHAT IS THAT and why is it happening? Edited 2024-11-07 02:35 by mclout999 |
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Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 4213 |
Hi, The WII classic controller is documented in the 5.08.00 user manual (Geoff's site). Search for "WII" in the document. I think it is page 111. All changes since then are in this writeup summary of all changes Thanks to tha hard work of Mixtel90 Volhout Edited 2024-11-07 02:02 by Volhout PicomiteVGA PETSCII ROBOTS |
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Mixtel90 Guru Joined: 05/10/2019 Location: United KingdomPosts: 6761 |
See manual 5.08.00 and later DEVICE WII OPEN [,interrupt] Opens a WII Classic controller and implements background polling of the device. The Wii Classic must be wired to the pins specified by OPTION SYSTEM I2C which is a prerequisite. Open attempts to talk to the Wii Classic and will return an error if not found. If found the firmware will sample the Wii data in the background at a rate of 50Hz. If an optional user interrupt is specified this will be triggered if any of the buttons changes (both on and off). See the DEVICE function for how to read data from the Wii Classic. Mick Zilog Inside! nascom.info for Nascom & Gemini Preliminary MMBasic docs & my PCB designs |
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